Differences
This shows you the differences between two versions of the page.
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| weapons [2024/12/24 23:25] – scott | weapons [2024/12/24 23:25] (current) – scott | ||
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| This describes any effects that occur on a critical hit in addition to dealing double damage. | This describes any effects that occur on a critical hit in addition to dealing double damage. | ||
| + | * Bleed: The creature bleeds for an amount of damage equal to your Strength modifier (or whatever modifier you used for your damage roll) for 3 rounds. | ||
| + | * Triple Damage: This critical hit deals triple damage rather than double. | ||
| + | * Entangle: The creature gains the entangled condition until the end of their next turn. | ||
| + | * Knockdown: The creature is automatically knocked prone. | ||
| + | * Impaired: The creature gains the impaired condition at the indicated value until the end of their next turn. | ||
| + | ===== Bulk ===== | ||
| + | |||
| + | The rough ‘weight’ of the weapon. Weapons typically weigh between light (L) and 3 bulk. | ||
